Create a Something.plist
file in your main project. Add a String value with the key SomethingYeah
in it.
Then, from your main bunle, get a path for the resource Something
with the type plist
.
Then get a dictionary from that path. And then use that to get the value we inserted above.
if let path = Bundle.main.path(forResource: "Something", ofType: "plist") {
let dictRoot = NSDictionary(contentsOfFile: path)
if let dict = dictRoot {
debugPrint(dict["SomethingYeah"] as! String)
}
}